Wabbajackalope
Member
I am trying to use surfaces and 'phy_particle_flag_colourmixing'
i dont always know what colour will appear when the mixing occurs, thus i would like to remove all colours on the surface below a certain alpha, but the only way i can seem to remove is using draw_clear_alpha
is their a way to either remove all previous colours on the surface and having it drawn from the beginning or remove all colours below a certain alpha?
Thank you
i dont always know what colour will appear when the mixing occurs, thus i would like to remove all colours on the surface below a certain alpha, but the only way i can seem to remove is using draw_clear_alpha
is their a way to either remove all previous colours on the surface and having it drawn from the beginning or remove all colours below a certain alpha?
Thank you