Someone told me that anything you load into a buffer is encoded in base64 when in HTML5.
What i'm having trouble figuring out is how you decode that buffer once its loaded.
Gamemaker as a few base64 decode method but they all deal with strings not raw data.
The data inside the buffer is definitely not a string.
So how are you supposed to decode a buffer once its loaded?
What i'm having trouble figuring out is how you decode that buffer once its loaded.
Gamemaker as a few base64 decode method but they all deal with strings not raw data.
The data inside the buffer is definitely not a string.
So how are you supposed to decode a buffer once its loaded?