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Big_Macca_101
Guest
I'm working on a game and I decided to use delta time and set the game speed to 240 (Yes it's overkill) but I've noticed when using the standard alarms and setting it to be the game speed (So it should execute after one second) it takes much longer using the UWP export.
It works perfectly on all desktop exports and android so was curious if anyone is able to point me in the right direction to build a timer system similar to alarms using delta time?
This is how I'm calculating my delta btw...
It works perfectly on all desktop exports and android so was curious if anyone is able to point me in the right direction to build a timer system similar to alarms using delta time?
This is how I'm calculating my delta btw...
Code:
delta = delta_time / 1000000;