Question - IDE How to clip a sprite on an asset layer in GMS2 ?


I feel pretty stupid, but seems I can't find how to do it directly in GMS2 XD (or that one of those lost feature from the 1.4->2)

on the right is the full sprite inserted in the room by just drag-dropping the sprite in the asset layer in GMS2.
on the left, the same sprite in the same asset layer, but clipped. But obtained by "clipping" it in GMS1.4 and then importing it in GMS2.

Is that just a compatibility thing or there is a way to do the clipping directly in GMS2 room editor too ?