M
MrHassanSan
Guest
My partner and I are working on a tutorial for our prototype.
Right now we have little pictures and textboxes that show up as the player progresses, as kind of a guided tour. The issue is, these textboxes and pictures show up INSTANTLY as soon as a requirement is met. Everything happens too fast. So how can you program in a small delay? for example:
Right now we have little pictures and textboxes that show up as the player progresses, as kind of a guided tour. The issue is, these textboxes and pictures show up INSTANTLY as soon as a requirement is met. Everything happens too fast. So how can you program in a small delay? for example:
- Player gets hit
- Wait two seconds
- Display arrow animation over health bar
- Wait for the animation to end
- Display text "YO THIS THE HEATH BAR"
- Wait a few seconds
- Get rid of the text
- Etc.