G
gacl
Guest
I have an object that uses ammo, obviously I cannot define the variable in the same step script as the bullet firing etc, as the ammo would be reset every time it looped. So, within an object how can I access a script in the create event from a script in the step event?
Something like:
object.create_script.variable += 3;
Stuff like that.
How do I access the variable though? I've already tried out just typing out the script...
Something like:
object.create_script.variable += 3;
Stuff like that.
How do I access the variable though? I've already tried out just typing out the script...