bernhardtfiction
Member
So I'm practicing GML with a side project, namely recreating an old GBA game (Legacy of Goku, a Dragonball rpg game).
When I got to the point of lasers, like the MC's signiature kamehameha, I wondered... should I do this with objects (like https://forum.yoyogames.com/index.php?threads/all-direction-dragonball-laser-beam.66414/ ) or would this be better suited for a Sequence?
I'm asking here because even after watching all the Makeroo introductions to Sequences, and a few random tutorials, I still can't decide if this would work. If anyone does understand the nuts and bolts better than me, could they just let me know-
a) Can a sequence like this properly animate from the character sprite, rotated depending on cardinal direction?
b) Is there a basic collision check for sequences to make use of my "hurt enemies" scripts, or would I need to use broadcasts? (which seem more complex)
c) .... Does this even sound like a good idea, or should I give up on sequences and just use objects?
As I said, mostly doing this as a learning experience with GML, so please don't judge my lack of knowhow too harshly.
When I got to the point of lasers, like the MC's signiature kamehameha, I wondered... should I do this with objects (like https://forum.yoyogames.com/index.php?threads/all-direction-dragonball-laser-beam.66414/ ) or would this be better suited for a Sequence?
I'm asking here because even after watching all the Makeroo introductions to Sequences, and a few random tutorials, I still can't decide if this would work. If anyone does understand the nuts and bolts better than me, could they just let me know-
a) Can a sequence like this properly animate from the character sprite, rotated depending on cardinal direction?
b) Is there a basic collision check for sequences to make use of my "hurt enemies" scripts, or would I need to use broadcasts? (which seem more complex)
c) .... Does this even sound like a good idea, or should I give up on sequences and just use objects?
As I said, mostly doing this as a learning experience with GML, so please don't judge my lack of knowhow too harshly.