M
Marigio300X
Guest
(I'm not sure this is the right forum. If it isn't, let me know which forum is more appropriate.)
I was curious how much data GameMaker:Studio could handle at any given time. Like, how many objects and particles can be in a room? Or how many total graphic files can be in the project? I just want to know the limitations of GM:S so I don't accidentally make something too strenuous on the hardware, or make a game that has too much stuff for the game to load.
I was curious how much data GameMaker:Studio could handle at any given time. Like, how many objects and particles can be in a room? Or how many total graphic files can be in the project? I just want to know the limitations of GM:S so I don't accidentally make something too strenuous on the hardware, or make a game that has too much stuff for the game to load.