Xer0botXer0
Senpai
Just wondering, if a cube rotates 360 degrees on its' center axis, and you take a snapshot every frame, how many snapshots do you have by the time it makes a full rotation ?
When I say every frame I mean every moment where the appearance of the cube changes because it moved..
The reason I ask is because the babylonies or egyptians or sumerians or some civilization from long ago decided to use 360 as a default angle according to the interwebs, and the interwebs doesn't say why we can't use 500 degrees or 100 degrees( a base 10 system ?)
In my reading I learnt a bit about radians, which in one example is a way to tell an observer how many degrees something in its view has traveled. But I don't think that's going to give me a better idea of this cube..
From what I understand, when an object rotates on a single point, there isn't a circumference, it isn't moving around a circle ? what if space time stretches at 150 degrees and now you've got 5000 extra degrees between 150 and 151 degrees in the rotation.
xD
When I say every frame I mean every moment where the appearance of the cube changes because it moved..
The reason I ask is because the babylonies or egyptians or sumerians or some civilization from long ago decided to use 360 as a default angle according to the interwebs, and the interwebs doesn't say why we can't use 500 degrees or 100 degrees( a base 10 system ?)
In my reading I learnt a bit about radians, which in one example is a way to tell an observer how many degrees something in its view has traveled. But I don't think that's going to give me a better idea of this cube..
From what I understand, when an object rotates on a single point, there isn't a circumference, it isn't moving around a circle ? what if space time stretches at 150 degrees and now you've got 5000 extra degrees between 150 and 151 degrees in the rotation.
xD
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