So being a noob to GMS, getting a grip on GML so far has been really hard. I'm not going to give up learning it, but it's hard to really retain all of the information that I'm getting from the manual and I honestly don't see myself just coding off the top when I get to making more advanced games. So my questions are how familiar do you consider yourself with GML? How long did it take you to get where you are, or did you have prior experience with coding? Do you ever find yourself going back to the manual to refresh yourself on certain things? What was the hardest part of learning it for you? Any help is appreciated.