S
sarahlewisxo
Guest
Hi to Everyone here in the GameMaker Community!
I'm Sarah and I'm all new to the Mobile Game development world.
Right now, I am looking for different ways to monetize an application/ a mobile application (well aside from having it as a paid application) - I don't think that having a mobile application as paid guarantees more users to download so making it free and having add ons could be an acceptable way of monetizing it.
Few things I know are:
1. I can put ads. (Which I think is the most common thing I experience with mobile apps)
2. Add some offer walls. (I have come across Offer Daddy & many others that have Android SDKs to natively integrate to your app)
Which do you believe is more effective?
And do you have comments & suggestions with the above things?
Also, do you think any of the two are somewhat outdated / unstable, etc.?
Please let me know.
It will be much appreciated.
Thank you.
I'm Sarah and I'm all new to the Mobile Game development world.
Right now, I am looking for different ways to monetize an application/ a mobile application (well aside from having it as a paid application) - I don't think that having a mobile application as paid guarantees more users to download so making it free and having add ons could be an acceptable way of monetizing it.
Few things I know are:
1. I can put ads. (Which I think is the most common thing I experience with mobile apps)
2. Add some offer walls. (I have come across Offer Daddy & many others that have Android SDKs to natively integrate to your app)
Which do you believe is more effective?
And do you have comments & suggestions with the above things?
Also, do you think any of the two are somewhat outdated / unstable, etc.?
Please let me know.
It will be much appreciated.
Thank you.