F
Fithos
Guest
Hi there!
This feels like a extremely silly question, but as mentioned in another post, this is my first experience in trying to make a game and, coming from a developer life, I find extremely hard to resolve my questions regarding the artistic side of games.
Apologies in advance if I use wrong terminology!
I've watched lots of tutorials and I get the basics about raster and vector art and how animations are achieved.
Normally, the tutorials I follow about 2D art focus in making very pixelated games where they draw all tiles pixel by pixel, generally of size 32x32 pixels.
What I'm looking is for a 2D with "nice" graphics. By nice I just mean realistic - when the pixels-squares are not so noticeable. Of course, I'm not Van Gogh and cannot make miracles, but an example of "simple" graphics that don't look so pixelated can be found in game FTL: Faster than light ( I think I cannot post images yet).
For example the ship is quite big and I doubt that they went pixel by pixel. What would be the correct approach to do something similar? If you wanted to look good in different resolutions, would you create different images for most common resolutions?
Would GIMP be a good tool to do something like this?
Thanks
This feels like a extremely silly question, but as mentioned in another post, this is my first experience in trying to make a game and, coming from a developer life, I find extremely hard to resolve my questions regarding the artistic side of games.
Apologies in advance if I use wrong terminology!
I've watched lots of tutorials and I get the basics about raster and vector art and how animations are achieved.
Normally, the tutorials I follow about 2D art focus in making very pixelated games where they draw all tiles pixel by pixel, generally of size 32x32 pixels.
What I'm looking is for a 2D with "nice" graphics. By nice I just mean realistic - when the pixels-squares are not so noticeable. Of course, I'm not Van Gogh and cannot make miracles, but an example of "simple" graphics that don't look so pixelated can be found in game FTL: Faster than light ( I think I cannot post images yet).
For example the ship is quite big and I doubt that they went pixel by pixel. What would be the correct approach to do something similar? If you wanted to look good in different resolutions, would you create different images for most common resolutions?
Would GIMP be a good tool to do something like this?
Thanks