K
Karam Al-Kofahi
Guest
Say there are three objects, an unmanned car, a player, and a manned car
Whenever a player is close enough to the unmanned car and pressed 'e", both instances are deleted and replaced with a manned car, showing the player inside and is now controllable. My only issue currently is that whenever the action is done, the camera swaps over to the other object (either the player or the manned car), and looks very sporadic and poor. Is there a way to smoothen out the camera swap or just eliminate a moving camera between the two completely? I also have the horizontal and vertical border at 100 pixels in a 305x172 pixel room.
Thank you
Whenever a player is close enough to the unmanned car and pressed 'e", both instances are deleted and replaced with a manned car, showing the player inside and is now controllable. My only issue currently is that whenever the action is done, the camera swaps over to the other object (either the player or the manned car), and looks very sporadic and poor. Is there a way to smoothen out the camera swap or just eliminate a moving camera between the two completely? I also have the horizontal and vertical border at 100 pixels in a 305x172 pixel room.
Thank you