H
HenrikoNumberOne
Guest
Hi! I'm pretty new to Game Maker Studio and coding, but what I've managed to create this far is really making me motivated to want to learn more! I am currently trying to remake the original The Legend of Zelda for the NES in Game Maker Studio 1.4, but I am having a bit of trouble saving the player location after entering and exiting a dungeon / cave. What I want to achieve is having the player spawn right outside the cave they entered before on the over-world. If anyone has a (relatively) simple solution please tell me!
Thanks in advance.
- Henriko
Graphic Example:
Link enters cave
Link leaves the cave
What I want: Link spawns outside the cave
What currently happens: Link spawns at the default instance creation point, far away from the cave entrance.
Thanks in advance.
- Henriko
Graphic Example:
Link enters cave
Link leaves the cave
What I want: Link spawns outside the cave
What currently happens: Link spawns at the default instance creation point, far away from the cave entrance.