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laser_length = 100; // or whatever you want here
draw_line(x, y, x + lengthdir_x(laser_length, image_angle), y + lengthdir_y(laser_length, image_angle));
laser_length = 100; // or whatever you want here
draw_line(x, y, x + lengthdir_x(laser_length, image_angle), y + lengthdir_y(laser_length, image_angle));
btw if you want to draw a streched sprite instead to have more of a laser glow effect, you could use draw_sprite_ext and just put the image angle and the x-scale you want.
btw if you want to draw a streched sprite instead to have more of a laser glow effect, you could use draw_sprite_ext and just put the image angle and the x-scale you want.