pixeltroid
Member
I am using Gamemaker 1.4 and whenever I create a compressed application to distribute on itch and gamejolt, all the games audio files can be accessed from the final package.
I've seen that in many packages that I've downloaded from gamejams and itch, there's only an executable file and a file saying data.win (which I assume holds all the games assets). Individual audio files are not seen in the open. That is what I want.
So...how do I "hide" individual audio files when creating a compressed application?
Any help would be appreciated!
I've seen that in many packages that I've downloaded from gamejams and itch, there's only an executable file and a file saying data.win (which I assume holds all the games assets). Individual audio files are not seen in the open. That is what I want.
So...how do I "hide" individual audio files when creating a compressed application?
Any help would be appreciated!