so basically the object has a code that causes its sprite to change direction to face the player. This works fine. However, the object has another sprite attached to it in the draw event. This is the code for it: Code: draw_self(); draw_sprite(spr_hand1, -1, x+16, y+6); The problem I am facing is that when the object changes direction, the attached sprite spr_hand1 remains facing the same direction. How do I make it so the attached sprite also changes direction along with the parent object? Any help will be appreciated!