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pblpbl
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I've been able to create single runtime exes in GMS1, but I am not sure where to do that in GMS2. Can anyone tell me how to do it or did they remove the feature for some reason?
You can still use UPX to pack a ZIP build into a single executable manually (or set up a batch script to automate that). Just be wary of fact that UPX executable do not work on some systems and have a few other caveats (which is why the option was removed in first place).I really like the single runtime file for testing and such :/ Is it possible to open GMS2 project files in GMS1 and create the exe then? I know you can open 1.x files in GMS2, but I haven't tried it the other way.
Background reminder: The single-executable export in GMS 1.x used the Win32 cabinet self-extractor, not UPX. GM6 is the one that used UPX (on both the main IDE and exported products), and that's the reason it didn't work on Vista and above.You can still use UPX to pack a ZIP build into a single executable manually (or set up a batch script to automate that). Just be wary of fact that UPX executable do not work on some systems and have a few other caveats (which is why the option was removed in first place).
No you can't. GMS2 has the import process for backwards compatibility, but there is no way that you can load a GMS2 project into GMS1 and expect it to work.I really like the single runtime file for testing and such :/ Is it possible to open GMS2 project files in GMS1 and create the exe then? I know you can open 1.x files in GMS2, but I haven't tried it the other way.