GMS 2 How do i colour blend individual tiles in GMS2?

Discussion in 'Programming' started by JesterOC, Mar 15, 2019 at 7:19 PM.

  1. JesterOC

    JesterOC Member

    Joined:
    Jun 27, 2016
    Posts:
    21
    HEYO!

    So i've been porting my game from GMS1.4 to GMS2....
    But i've hit a snag...

    I can't seem to blend a tile?

    Any help is much appreciated....

    As for what i need to blend tiles for... it's an enlarged pixel grid you can draw on.. needs colours.
     
  2. muki

    muki Member

    Joined:
    Mar 5, 2017
    Posts:
    212
    You can't, the feature doesn't exist anymore. I wish they had carried that one over as well.

    The way you *can* do it now is with some runtime scripts that manilulate tiles/surfaces/shaders to color tint them, but that's far from trivial.
     
  3. JesterOC

    JesterOC Member

    Joined:
    Jun 27, 2016
    Posts:
    21
    OMG... Basically a giant workaround just to color tiles.. FML..
     
  4. samspade

    samspade Member

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    Feb 26, 2017
    Posts:
    1,572
    I guess I'm unclear why you would need to. Wouldn't it be easier to just draw to a surface and then draw over the tile?
     
  5. JesterOC

    JesterOC Member

    Joined:
    Jun 27, 2016
    Posts:
    21
    Surfaces is the way to go i guess... But thats gotta be way more processing for the computer to do . I've got 4 players .
     

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