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Question - IDE How could I keep the sprites properly proportioned?

C

CreatureFeature

Guest
For when I'm editing room settings, is there an easy way/mathematically sound way to make sure the pixels of the sprites will always display as 1:1 squares?

Edit: I probably just have to check the docs for how the room settings are supposed to work.
 
T

tehguy

Guest
Make the width/height of the sprites and rooms the same ratio, I guess. If your room/view is a 16:9 resolution, have your sprites drawn up in a 16:9 resolution

I have my room and sprite w/h set up in multiples of 16, for instance, and it seems to work pretty well
 
C

CreatureFeature

Guest
Make the width/height of the sprites and rooms the same ratio, I guess. If your room/view is a 16:9 resolution, have your sprites drawn up in a 16:9 resolution

I have my room and sprite w/h set up in multiples of 16, for instance, and it seems to work pretty well
Will try, thanks.
 
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