F
Florian1231
Guest
In my physics-based-game you should be able to draw a line or any figure you want (per touchscreen or mouse) to block falling boxes. It`s also very important that some sections of the drawn line can be deleted by special projectiles.
But i can`t get it to work
- I have tried to use primitives (linestrip) but was not able to attach physics to them (Can`t get physics_fixture to work/adress the created primitives).
- Physics_fixture didn`t work either, because I was not able to draw more then one connected line and was not able to delete special fixture_points.
- And spawning instances with collision detection doesn`t work either because of the huge gaps created when "drawing" the line to fast.
I`m sorry for the bad description of my problem, but I really need your help and would love to hear your suggestions
But i can`t get it to work
- I have tried to use primitives (linestrip) but was not able to attach physics to them (Can`t get physics_fixture to work/adress the created primitives).
- Physics_fixture didn`t work either, because I was not able to draw more then one connected line and was not able to delete special fixture_points.
- And spawning instances with collision detection doesn`t work either because of the huge gaps created when "drawing" the line to fast.
I`m sorry for the bad description of my problem, but I really need your help and would love to hear your suggestions