How can I improve this scene?

Discussion in 'Game Design, Development And Publishing' started by Achron, Nov 29, 2018.

  1. Achron

    Achron Member

    Joined:
    Nov 27, 2018
    Posts:
    5
    Hey!
    Im making a dungeon crawler themed with some dark creepy non-demonic atmosphere, and in a certain level there is a change the player comes across this room. Its an entrance to an extra part of the dungeon called the Webbed Caverns. Basically its a spider cave, and therefor the theme is a lot of web, and well ... spiders x)

    Anyways, its supposed to look like a whole (or crack) in the wall that leads to a spider-infested cave and therefor everything is webbed :p

    But it's like something is missing, perhabs with the shading being to dark or something, because when I ask around people think its a portal. ^^'


    Do you have any thoughts on how to improve this scene? Any ideas will be very appreciated! :D
     

    Attached Files:

    SnotWaffle Studios likes this.
  2. deem93

    deem93 Member

    Joined:
    Nov 14, 2017
    Posts:
    65
    Maybe making the hole darker and having web only on the ceiling/floor and not on the walls (so it does not look like a magical portal) would work better.
     
  3. HeWhoShallNotBeNamed

    HeWhoShallNotBeNamed Member

    Joined:
    Nov 9, 2018
    Posts:
    18
    Maybe tone down the amount of webbing at the entrance, so that there is only a little webbing at the start of the cavern and more and more webbing as the player goes deeper inside. Either that, or place some webbing across the entrance that breaks apart when the player enters. Also, you could try placing some spiders near the entrance that skitter away/into the hole when the player gets close.
     
  4. Amysaurus

    Amysaurus Member

    Joined:
    Jun 27, 2016
    Posts:
    1
    I think breaking up some of the webbing on the border would help reduce that portal look a bit, as well as having some dangling bits of web at the top (like you have in the corners).
     
  5. BattleRifle BR55

    BattleRifle BR55 Member

    Joined:
    Jun 24, 2016
    Posts:
    832
    The biggest thing that makes it look like a portal for me is that the floor raises into the hole. It looks like you want a shrinking cavern, but with "low detail" from the art style, the raising floor adds to the circular aspect that would sell it as a portal.
     
  6. RandNR

    RandNR Member

    Joined:
    Dec 5, 2018
    Posts:
    9
    Add some more webs hanging from the top in various directions.
     
  7. Toque

    Toque Member

    Joined:
    May 25, 2017
    Posts:
    575
    Add highlights on bottom on portal. Highlight path.

    Think of it as a light path into the portal. Eye will naturally follow into the path/ portal.

    Not just a defect or depression in the cave wall.
     

Share This Page

  1. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
    By continuing to use this site, you are consenting to our use of cookies.
    Dismiss Notice