A
athunson
Guest
I am new at this and I just figured out view_angle so I use that to vertially flip the view but what I want to do is completely horizontally flip the view of my room. How do I achieve it? Thankyou in advance
view_wview *= -1;What YellowAfterlive said.
You'll need to be careful though with backgrounds and tiles, those might not be drawn automatically anymore,
so you'll have to draw those yourself.
Also he has to shift the coordinates of the surface. The surface is transformed across it's top-left corner, so drawing the surface at (0,0) when it's not scaled would black out the screen once you flip the scale; so the x offset would need to be surface_get_width(application_surface)*!scale to get the surface to display correctly once flipped.Why not just turn off automatic drawing of the application_surface and then draw it yourself in the Post Draw event? With draw_surface_ext() you can set the xscale to -1 and have your mirroring effect. Though the problem is, all the text would be mirrored as well...