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Windows hepl please

F

filipedias

Guest
ever i come to copile this mutput apear :
"cmd" /c subst Y: "C:\users\filipe\Application Data\GameMakerStudio2\Cache\GMS2CACHE"

elapsed time 00:00:01.3453890s for command "cmd" /c subst Y: "C:\users\filipe\Application Data\GameMakerStudio2\Cache\GMS2CACHE" started at 01/27/2020 17:10:23
"cmd" /c subst Y: /d

elapsed time 00:00:00.2162940s for command "cmd" /c subst Y: /d started at 01/27/2020 17:10:25
"cmd" /c subst Y: "C:\users\filipe\GameMakerStudio2\GMS2TEMP"

elapsed time 00:00:00.1774090s for command "cmd" /c subst Y: "C:\users\filipe\GameMakerStudio2\GMS2TEMP" started at 01/27/2020 17:10:25
"cmd" /c subst Y: /d

elapsed time 00:00:00.1699440s for command "cmd" /c subst Y: /d started at 01/27/2020 17:10:25
"cmd" /c subst Y: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.3.344"

elapsed time 00:00:00.1836060s for command "cmd" /c subst Y: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.3.344" started at 01/27/2020 17:10:25
"cmd" /c subst Y: /d

elapsed time 00:00:00.1804900s for command "cmd" /c subst Y: /d started at 01/27/2020 17:10:25
Saving project to: C:\users\filipe\Meus Documentos\GameMakerStudio2\tutfj\tutfj.yyp
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.3.344/bin/Igor.exe" -j=8 -options="C:\users\filipe\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run

Loaded Macros from C:\users\filipe\Application Data\GameMakerStudio2\Cache\GMS2CACHE\tutfj_EFCAF2DF\macros.json
Options: C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.3.344\bin\platform_setting_defaults.json
Options: C:\users\filipe\Application Data/GameMakerStudio2\vidadecaculatv2_2293806\local_settings.json
Failed to load Options from C:\users\filipe\Application Data/GameMakerStudio2\vidadecaculatv2_2293806\local_settings.json
Index was outside the bounds of the array.
Options: C:\users\filipe\Application Data\GameMakerStudio2\Cache\GMS2CACHE\tutfj_EFCAF2DF\targetoptions.json
C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.3.344/bin/GMAssetCompiler.exe /c /zpex /mv=1 /iv=0 /rv=0 /bv=0 /j=8 /gn="tutfj" /td="C:\users\filipe\GameMakerStudio2\GMS2TEMP" /cd="C:\users\filipe\Application Data\GameMakerStudio2\Cache\GMS2CACHE\tutfj_EFCAF2DF" /zpuf="C:\users\filipe\Application Data/GameMakerStudio2\vidadecaculatv2_2293806" /m=windows /tgt=64 /nodnd /cfg="default" /o="C:\users\filipe\GameMakerStudio2\GMS2TEMP\tutfj_4E13608E_VM" /sh=True /optionsini="C:\users\filipe\GameMakerStudio2\GMS2TEMP\tutfj_4E13608E_VM\options.ini" /cvm /baseproject="C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.3.344\BaseProject\BaseProject.yyp" "C:\users\filipe\Meus Documentos\GameMakerStudio2\tutfj\tutfj.yyp" /preprocess="C:\users\filipe\Application Data\GameMakerStudio2\Cache\GMS2CACHE\tutfj_EFCAF2DF"
-----------------------------------------------------------------------------
System.BadImageFormatException: Could not load file or assembly 'Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b9a188c8922137c6' or one of its dependencies. Formato impróprio.
File name: 'Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b9a188c8922137c6'
at ..(String )
at GMAssetCompiler.Program.”()
at GMAssetCompiler.Program.(String[] )

Assembly manager loaded from: C:\windows\Microsoft.NET\Framework\v4.0.30319\clr.dll
Running under executable C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.3.344\bin\GMAssetCompiler.exe
--- A detailed error log follows.

=== Pre-bind state information ===
LOG: DisplayName = Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b9a188c8922137c6
(Fully-specified)
LOG: Appbase = file:///C:/ProgramData/GameMakerStudio2/Cache/runtimes/runtime-2.2.3.344/bin/
LOG: Initial PrivatePath = NULL
Calling assembly : GMAssetCompiler, Version=2.2.3.344, Culture=neutral, PublicKeyToken=83c29ed24e39e35e.
===
LOG: This bind starts in default load context.
LOG: No application configuration file found.
LOG: Using host configuration file:
LOG: Using machine configuration file from C:\windows\Microsoft.NET\Framework\v4.0.30319\config\machine.config.
LOG: Publisher policy file is not found.
LOG: Post-policy reference: Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b9a188c8922137c6
LOG: Attempting download of new URL file:///C:/ProgramData/GameMakerStudio2/Cache/runtimes/runtime-2.2.3.344/bin/Newtonsoft.Json.DLL.
ERR: Failed to complete setup of assembly (hr = 0x8007000b). Probing terminated.

-----------------------------------------------------------------------------
EXCEPTION FILE - C:\users\filipe\Temp\e57ab4f7bfb44e43b5d6b397f5902cea.yyg.saencryptedreport
-----------------------------------------------------------------------------


C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.3.344/bin/GMAssetCompiler.exe exited with non-zero status (-532462766)
elapsed time 00:00:07.1863440s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.3.344/bin/Igor.exe" -j=8 -options="C:\users\filipe\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 01/27/2020 17:10:26
"cmd" /c subst C: /d

elapsed time 00:00:00.2067160s for command "cmd" /c subst C: /d started at 01/27/2020 17:10:33
"cmd" /c subst C: /d

elapsed time 00:00:00.1970440s for command "cmd" /c subst C: /d started at 01/27/2020 17:10:33
"cmd" /c subst C: /d

elapsed time 00:00:00.1893100s for command "cmd" /c subst C: /d started at 01/27/2020 17:10:34
FAILED: Run Program Complete

someone know wats the problem here ?
im use the gmls2 on linux wifh wine
 
F

filipedias

Guest
i updated the gmls2 and the error continues:
"cmd" /c subst Y: "C:\users\filipe\Application Data\GameMakerStudio2\Cache\GMS2CACHE"

elapsed time 00:00:00.3007660s for command "cmd" /c subst Y: "C:\users\filipe\Application Data\GameMakerStudio2\Cache\GMS2CACHE" started at 01/27/2020 18:54:19
"cmd" /c subst Y: /d

elapsed time 00:00:00.1771880s for command "cmd" /c subst Y: /d started at 01/27/2020 18:54:19
"cmd" /c subst Y: "C:\users\filipe\GameMakerStudio2\GMS2TEMP"

elapsed time 00:00:00.1747900s for command "cmd" /c subst Y: "C:\users\filipe\GameMakerStudio2\GMS2TEMP" started at 01/27/2020 18:54:19
"cmd" /c subst Y: /d

elapsed time 00:00:00.1801500s for command "cmd" /c subst Y: /d started at 01/27/2020 18:54:19
"cmd" /c subst Y: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378"

elapsed time 00:00:00.1692280s for command "cmd" /c subst Y: "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378" started at 01/27/2020 18:54:19
"cmd" /c subst Y: /d

elapsed time 00:00:00.1760960s for command "cmd" /c subst Y: /d started at 01/27/2020 18:54:20
Saving project to: C:\users\filipe\Meus Documentos\GameMakerStudio2\r7ri\r7ri.yyp
"C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe" -j=8 -options="C:\users\filipe\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run

Loaded Macros from C:\users\filipe\Application Data\GameMakerStudio2\Cache\GMS2CACHE\r7ri_F24FF897\macros.json
Options: C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378\bin\platform_setting_defaults.json
Options: C:\users\filipe\Application Data/GameMakerStudio2\vidadecaculatv2_2293806\local_settings.json
Failed to load Options from C:\users\filipe\Application Data/GameMakerStudio2\vidadecaculatv2_2293806\local_settings.json
Options: C:\users\filipe\Application Data\GameMakerStudio2\Cache\GMS2CACHE\r7ri_F24FF897\targetoptions.json
C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378/bin/GMAssetCompiler.exe /c /zpex /iv=0 /rv=0 /bv=0 /j=8 /gn="r7ri" /td="C:\users\filipe\GameMakerStudio2\GMS2TEMP" /cd="C:\users\filipe\Application Data\GameMakerStudio2\Cache\GMS2CACHE\r7ri_F24FF897" /zpuf="C:\users\filipe\Application Data/GameMakerStudio2\vidadecaculatv2_2293806" /m=windows /tgt=64 /nodnd /cfg="default" /o="C:\users\filipe\GameMakerStudio2\GMS2TEMP\r7ri_7C2C541D_VM" /sh=True /optionsini="C:\users\filipe\GameMakerStudio2\GMS2TEMP\r7ri_7C2C541D_VM\options.ini" /cvm /baseproject="C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378\BaseProject\BaseProject.yyp" "C:\users\filipe\Meus Documentos\GameMakerStudio2\r7ri\r7ri.yyp" /preprocess="C:\users\filipe\Application Data\GameMakerStudio2\Cache\GMS2CACHE\r7ri_F24FF897"
-----------------------------------------------------------------------------
System.BadImageFormatException: Could not load file or assembly 'Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b9a188c8922137c6' or one of its dependencies. Formato impróprio.
File name: 'Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b9a188c8922137c6'
at ..(String )
at GMAssetCompiler.Program.”()
at GMAssetCompiler.Program.(String[] )

Assembly manager loaded from: C:\windows\Microsoft.NET\Framework\v4.0.30319\clr.dll
Running under executable C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378\bin\GMAssetCompiler.exe
--- A detailed error log follows.

=== Pre-bind state information ===
LOG: DisplayName = Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b9a188c8922137c6
(Fully-specified)
LOG: Appbase = file:///C:/ProgramData/GameMakerStudio2/Cache/runtimes/runtime-2.2.5.378/bin/
LOG: Initial PrivatePath = NULL
Calling assembly : GMAssetCompiler, Version=2.2.5.378, Culture=neutral, PublicKeyToken=83c29ed24e39e35e.
===
LOG: This bind starts in default load context.
LOG: No application configuration file found.
LOG: Using host configuration file:
LOG: Using machine configuration file from C:\windows\Microsoft.NET\Framework\v4.0.30319\config\machine.config.
LOG: Publisher policy file is not found.
LOG: Post-policy reference: Newtonsoft.Json, Version=7.0.0.0, Culture=neutral, PublicKeyToken=b9a188c8922137c6
LOG: Attempting download of new URL file:///C:/ProgramData/GameMakerStudio2/Cache/runtimes/runtime-2.2.5.378/bin/Newtonsoft.Json.DLL.
ERR: Failed to complete setup of assembly (hr = 0x8007000b). Probing terminated.

-----------------------------------------------------------------------------
EXCEPTION FILE - C:\users\filipe\Temp\2f5e309aef604e1f95b7228699e0a17a.yyg.saencryptedreport
-----------------------------------------------------------------------------


C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.2.5.378/bin/GMAssetCompiler.exe exited with non-zero status (-532462766)
elapsed time 00:00:02.4372870s for command "C:\ProgramData/GameMakerStudio2/Cache/runtimes\runtime-2.2.5.378/bin/Igor.exe" -j=8 -options="C:\users\filipe\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 01/27/2020 18:54:20
"cmd" /c subst C: /d

elapsed time 00:00:00.1829070s for command "cmd" /c subst C: /d started at 01/27/2020 18:54:22
"cmd" /c subst C: /d

elapsed time 00:00:00.1587650s for command "cmd" /c subst C: /d started at 01/27/2020 18:54:23
"cmd" /c subst C: /d

elapsed time 00:00:00.1790370s for command "cmd" /c subst C: /d started at 01/27/2020 18:54:23
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.
 
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