• Hey Guest! Ever feel like entering a Game Jam, but the time limit is always too much pressure? We get it... You lead a hectic life and dedicating 3 whole days to make a game just doesn't work for you! So, why not enter the GMC SLOW JAM? Take your time! Kick back and make your game over 4 months! Interested? Then just click here!

Help With Smooth Top Down Shooter Collisions

B

bluGecko

Guest
Hi,

My current project is a top down shooter set in space, I would like a collision system between the player and asteroids where, instead of the player just stopping and getting stuck next to the asteroid, I want the player to be able to slide against the asteroid, if that makes sense.

Essentially if the player hits the asteroid, the player can still move forward but will simply slide against the asteroid.

Any help is greatly appreciated,
Thank you
 

darijs1

Member
Im not the best person to be taking advice from, but
the only thing that would come to mind is experimenting with the physics.
try enabling physics for both the player object and the asteroid, if you havent already.

good luck on your project.
 
Top