B
bluGecko
Guest
Hi,
My current project is a top down shooter set in space, I would like a collision system between the player and asteroids where, instead of the player just stopping and getting stuck next to the asteroid, I want the player to be able to slide against the asteroid, if that makes sense.
Essentially if the player hits the asteroid, the player can still move forward but will simply slide against the asteroid.
Any help is greatly appreciated,
Thank you
My current project is a top down shooter set in space, I would like a collision system between the player and asteroids where, instead of the player just stopping and getting stuck next to the asteroid, I want the player to be able to slide against the asteroid, if that makes sense.
Essentially if the player hits the asteroid, the player can still move forward but will simply slide against the asteroid.
Any help is greatly appreciated,
Thank you