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I'm trying to make it so after you pick a skin and you die that you will stay with that skin after a room restart there might be an easy way to make it when the room_restarts it doesn't re-declare the variables
I think you could assign the skin to a global variable, that shouldn't change it's value unless you destroy the object containing it. You're probably best setting up a save function so that the selection doesn't get lost when the player completely exits the game.
omg... wow i feel so stupid i was confused for like 10 minutes because i didn't see i accidently left creation code in LVL_1 and it said global.skin = 0