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Hi, I'm just wondering if there's a way to have a background object and a foreground object and use place_meeting without it interacting with the background object.(Which is just on a separate depth)
var d = depth;
with all {
if d == depth
if place_meeting(x,y,other.id) {
//whatever should happen
break; //so it doesn't keep checking, unless you want it to
}
}