Hi all,
I am working on a multiplayer game, which is working fine when clients are running on PCs (connected on LAN)..... but when I try to run the clients on android mobile phones (connected on LAN), then after 1 client gets connected and second client joins, then first client gets disconnected. Can anyone help me with this issue? I have searched all over but cant figure out.
I am working on a multiplayer game, which is working fine when clients are running on PCs (connected on LAN)..... but when I try to run the clients on android mobile phones (connected on LAN), then after 1 client gets connected and second client joins, then first client gets disconnected. Can anyone help me with this issue? I have searched all over but cant figure out.