H
hiep
Guest
Hello !
I used JSON to save game like that
I dont know why my feat (ds_list) in every object which is child of obj_undo is destroy when use
ds_map_destroy(wrapper);
I want to keep the ds_list (feat). Please help me.
Thanks for advane !
I used JSON to save game like that
Code:
var list = ds_list_create();
with (Obj_Undo)
{
var _map = ds_map_create();
ds_list_add(list, _map);
ds_list_mark_as_map(list, ds_list_size(list) - 1);
var obj = object_get_name(object_index);
// feat is a ds_list i create for every object which is child of Obj_undo
ds_map_add_list(_map, "fea", feat);
}
var wrapper = ds_map_create();
ds_map_add_list(wrapper, "root", list);
var json = json_encode(wrapper);
ds_map_destroy(wrapper);
return json;
ds_map_destroy(wrapper);
I want to keep the ds_list (feat). Please help me.
Thanks for advane !