Z
zendraw
Guest
Can some1 help me out with trying to direct a bullet in a 3d space? im looking at yellowafterlife`s post
https://yal.cc/gamemaker-3rd-person-camera-in-3d/
but i dont really know what pan or tilt is? how do these calculations work? i get that one is point_direction(x,y, targx,targy); but the other?
https://yal.cc/gamemaker-3rd-person-camera-in-3d/
but i dont really know what pan or tilt is? how do these calculations work? i get that one is point_direction(x,y, targx,targy); but the other?