B
Booze
Guest
I like the old system where I could just use "view_xview" for my rain code. (I changed to game maker 2 but my rain code somehow didn't get saved, so I have to write it again). I would like to know how I can make the rain particles start at the top of my view instead of in the room itself. Here is the emitter:
part_emitter_region(partRain_sys,partRain_emit,__view_get( e__VW.XView, 1 )-400,__view_get( e__VW.WView, 1 ),__view_get( e__VW.YView, 1 )-100,__view_get( e__VW.YView, 1 )-100,ps_shape_line,ps_distr_linear);
I don't get how the view code works now, so if someone can make this create the particles at the top of the view, that would be great. Thanks.
part_emitter_region(partRain_sys,partRain_emit,__view_get( e__VW.XView, 1 )-400,__view_get( e__VW.WView, 1 ),__view_get( e__VW.YView, 1 )-100,__view_get( e__VW.YView, 1 )-100,ps_shape_line,ps_distr_linear);
I don't get how the view code works now, so if someone can make this create the particles at the top of the view, that would be great. Thanks.