S
Satori
Guest
My game uses a custom procedural map generation system using ds_grids in about 20 or so scripts. The game runs fine without any crashes or errors, but when I close the game, I see one or more warning messages in the output window that look something like this:
Grid 0, index out of bounds reading [34,90] - size is [90,90]
Since it doesn't crash the game, I don't have any indication which script is causing the error at what line. How would I go about tracking down this problem?
Grid 0, index out of bounds reading [34,90] - size is [90,90]
Since it doesn't crash the game, I don't have any indication which script is causing the error at what line. How would I go about tracking down this problem?