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Help: MacOS publishing for distribution outside of Mac App Store

Discussion in 'Game Design, Development And Publishing' started by frd, Nov 26, 2018.

  1. frd

    frd Member

    Nov 13, 2018

    I'm looking for support from anyone who has published a MacOS game using GameMaker Studio 2, for free distribution on indie sites like itch.io.

    I've never published a game before, and I'm finding that the tutorials I come across online don't exactly match what I'm trying to do.

    I have registered on the Apple Developer programme, downloaded Xcode, had a go at certificates, team ID's, app ID's, done something in keychain and tried creating an executable in GameMaker Studio 2, but when I send it to another computer it wont open, giving the message "unable to find game!!:".

    I don't understand the thinking behind the process (or really even know what most of the above paragraph is about), so realistically I may have made mistakes at multiple points along the way.

    If anyone can advise me I'd be very grateful.




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