S
Shift360
Guest
Hey people! I have a problem :
As you can see in the video, im working in my game's mechanics, void death and other stuff, but the void is not working properly. The GREEN boxes represent the floor and the RED is the collision, but i want to fall behind the floor for give to it a false depth sensation. I think it would be easy if I remove the player's mask till its not touching the floor, but I dont know how to do that. Also I want various collision layers, so my player is blocked during a tumble, but again, I dont know how to do it. Thank you and sorry if I made mistakes with my english
PD: Im using place_meeting to check collisions and all of these things.