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Mac OSX Help I'm Trying to give a Game I made to Cusion for Christmas?

C

Cinos Rider

Guest
I made a game for a cuz of mine, I use windows she uses mac I save a mac app zip to her cloud
and on her mac extracted it but it has this error?:

Process: Mac_Runner [1617]
Identifier: com.yoyogames.macyoyorunner
version: ???
Code Type: X86 (Native)
Parent Process: ??? [1]
Responsible: Mac_Runner [1617]

Date/Time: 2017-12-23 21:06:37.357 -0500
OS Version: Mac OS X 10.12.4 (16E195)
Report Version: 12

Crashed Thread: 0

Exception Type: EXC_CRASH (Code Signature Invalid)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Exception Note: EXC_CORPSE_NOTIFY

Termination Reason: Namespace CODESIGNING, Code 0x1

kernel messages:
VM Regions Near 0 (cr2):
-->
__TEXT 0000000000001000-0000000000533000 [ 5320K] r-x/rwx SM=COW
Thread 0 Crashed:
0 ??? 0x00c51000 _dyld_start + 0

Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x00000000 0x00000000 edx: 0x00000000
 
J

Jmation

Guest
If your sending your cuz the Gamemaker project files maybe check it is targeting Mac and not windows (target button top right). Make sure to run the game (play button)and not build the game.

To create a mac "build" you need a developer account with Apple, which might be the codesigning issue you are getting. You also has to have Xcode installed to do the build.

A work around is to make a HTML5 version and upload it to itch.io or gamejolt. Another option is to make a windows version and get your cuz to download a trial version of vmware fusion to run windows software on mac.
 
C

Cinos Rider

Guest
There's also a windows to Mac converter for Mac called sometin to do with wine skin, but probably my best bet is the xcode do you know where I can download it,
BTW I didn't send her the project I
Built an Mac app as zip file and extracted it on her Mac.

*Edit*
you know what nevermind I'll just convert a copy of my windows copy, thanks anyways.
 
Last edited by a moderator:
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