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Windows HELP! I opened my code on a mac and it broke my game!

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Samuel O'Connell

Guest
Hi all!
Okay, so I've had a major booboo.
I'm making a game for my college course and I took my work home. I plugged my thumb drive into my mac and loaded up Game Maker Studio 2. All of a sudden it spits out errors about finding files and permissions. (I forgot to take screenshots, so sorry) anyway, I give up on that because it won't let me do anything. Once I get back to college and open the project, i have a problem. All of my sprites are in place in room0:

upload_2020-1-20_10-18-35.png

But when I compile the game, this happens:

upload_2020-1-20_10-19-25.png

There is no compile errors or anything! I am lost. I can provide information at request but I am kinda close to crying in a corner since this is my first game and I've worked so hard.
 
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Samuel O'Connell

Guest
UPDATE:
I got this error message while editing a sprite called "Foxtest" to troubleshoot:
 

Attachments

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Samuel O'Connell

Guest
UPDATE:
Never mind, I got it working. Reloading all the assets and restarting game maker got it working. That really scared me, sorry if I wasted anyone's time :(
 

rIKmAN

Member
UPDATE:
Never mind, I got it working. Reloading all the assets and restarting game maker got it working. That really scared me, sorry if I wasted anyone's time :(
Just for future reference - never work directly from a thumb drive, and never have a thumb drive as the only backup of your project files!
 
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Samuel O'Connell

Guest
Just for future reference - never work directly from a thumb drive, and never have a thumb drive as the only backup of your project files!
I usually don't. I usually have a backup on a network drive, one on my college hard drive, and a backup on cloud storage, but this was the one time I have ever gotten lazy, and of course something went wrong. Just goes to show that you should never get lazy when it comes to project critical files.
 
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