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dawson2223
Guest
My goal is for the player's health to not begin regenerating unless his hp doesn't go down for 5 seconds.
I'm obviously thinking alarm but I'm not sure how to set it up so the game will wait "X" amount of time before the health begins to increase.
Help please?
I really appreciate it!
I'm obviously thinking alarm but I'm not sure how to set it up so the game will wait "X" amount of time before the health begins to increase.
Help please?
I really appreciate it!