V
Vanthex
Guest
Hi, I have a file that contains lots of real numbers separated by spaces. Eg: 0 2 3 1 0 0 2
When the player left clicks with their mouse on obj_tile, i use obj_tile's x and y to determine which number in the file I should substitute to 0. I do know how to open and close a file, but I don't know how to tell gamemaker to specifically replace the number at a certain place.
When the player left clicks with their mouse on obj_tile, i use obj_tile's x and y to determine which number in the file I should substitute to 0. I do know how to open and close a file, but I don't know how to tell gamemaker to specifically replace the number at a certain place.