markysoft
Member
Hi there, I bought a copy of GameMaker Studio last week, and I've having problems with my game crashing intermittently.
No doubt it's down to me doing something wrong, but there's no indication of why it's crashed.
I'm using GML and it occasionally happens just after a room has started.
I put some show_debug_messages in at the start and end of a step, and when it fails it runs a few steps completely, then exits.
I don't get any build or syntax errors. Is there any way to get a better crash report? All I get is the output below:
X://windows/Runner.exe exited with non-zero status (-1073741819)
elapsed time 00:00:05.4049970s for command "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.3.1.406/bin/Igor.exe" -j=8 -options="C:\Users\markh\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 12/03/2020 19:01:10
"cmd" /c subst Z: /d
elapsed time 00:00:00.0451956s for command "cmd" /c subst Z: /d started at 12/03/2020 19:01:16
"cmd" /c subst Y: /d
elapsed time 00:00:00.0495543s for command "cmd" /c subst Y: /d started at 12/03/2020 19:01:16
"cmd" /c subst X: /d
elapsed time 00:00:00.0352364s for command "cmd" /c subst X: /d started at 12/03/2020 19:01:16
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.
The same thing happens when running the built exe.
Any advice appreciated!
No doubt it's down to me doing something wrong, but there's no indication of why it's crashed.
I'm using GML and it occasionally happens just after a room has started.
I put some show_debug_messages in at the start and end of a step, and when it fails it runs a few steps completely, then exits.
I don't get any build or syntax errors. Is there any way to get a better crash report? All I get is the output below:
X://windows/Runner.exe exited with non-zero status (-1073741819)
elapsed time 00:00:05.4049970s for command "C:\ProgramData\GameMakerStudio2\Cache\runtimes\runtime-2.3.1.406/bin/Igor.exe" -j=8 -options="C:\Users\markh\AppData\Local\GameMakerStudio2\GMS2TEMP\build.bff" -v -- Windows Run started at 12/03/2020 19:01:10
"cmd" /c subst Z: /d
elapsed time 00:00:00.0451956s for command "cmd" /c subst Z: /d started at 12/03/2020 19:01:16
"cmd" /c subst Y: /d
elapsed time 00:00:00.0495543s for command "cmd" /c subst Y: /d started at 12/03/2020 19:01:16
"cmd" /c subst X: /d
elapsed time 00:00:00.0352364s for command "cmd" /c subst X: /d started at 12/03/2020 19:01:16
FAILED: Run Program Complete
For the details of why this build failed, please review the whole log above and also see your Compile Errors window.
The same thing happens when running the built exe.
Any advice appreciated!