GM:S 1.4 HELP - Compile error with facebook extension

Discussion in 'Programming' started by Edu Shola, Dec 8, 2016.

  1. Edu Shola

    Edu Shola Member

    Joined:
    Jul 1, 2016
    Posts:
    18
    Greetings,
    I use GMS 1.4.1760, I get this error in my compile window once i import facebook extension to my project, it compiles correctly without facebook functions or its extension. I just published a new game without issues but its without facebook I wonder whats the cause of this error please help.
    Code:
    Create started: 11:42:00 Owuro
    "C:\Program Files\1760\1760\GameMaker-Studio\GMAssetCompiler.exe" /fU="C:\Users\EduSholaVaio\AppData\Local\gm_ttt_32042\a60441.txt" /c /m=android   /config="Default" /tgt=8 /obob=True /obpp=False /obru=True /obes=False /i=3 /j=2 /cvm /tp=2048 /mv=1 /iv=0 /rv=0 /bv=1760 /gn="Burster Drones facebook" /td="C:\Users\EduSholaVaio\AppData\Local" /cd="C:\Users\EduSholaVaio\Documents\GameMaker\Cache" /sh=True /dbgp="6502" /hip="169.254.129.112" /hprt="51268" /optionsini="C:\Users\EduSholaVaio\AppData\Local\gm_ttt_32042\gm_ttt_2001\Burster Drones 1.0.5.ini" /o="C:\Users\EduSholaVaio\AppData\Local\gm_ttt_32042\gm_ttt_2001" "C:\Users\EduSholaVaio\Documents\GameMaker\Projects\Burster Drones facebook.gmx\Burster Drones facebook.project.gmx"
    
    Reading project file....finished.
    Compile Constants...finished.
    Remove DnD...finished.
    Compile Scripts...finished.
    Compile Objects...finished.
    Compile Timelines...finished.
    Compile Triggers...finished.
    Compile Rooms...finished.
    Compile Extensions...finished.
    Global scripts...finished.
    Final Compile...finished.
    Saving IFF file... C:\Users\EduSholaVaio\AppData\Local\gm_ttt_32042\gm_ttt_2001\Burster Drones facebook.droid
    Writing Chunk... GEN8
    Writing Chunk... OPTN
    Writing Chunk... LANG
    Writing Chunk... EXTN
    Writing Chunk... SOND
    Converting snd_block_hit to Wav 16bit mono @ 44100Hz
    Converting snd_virus_hit to Wav 16bit mono @ 44100Hz
    Converting snd_wall_hit to Wav 16bit mono @ 44100Hz
    Converting snd_virus_hit2 to Wav 16bit mono @ 44100Hz
    Converting snd_paddle_hit to Wav 16bit mono @ 44100Hz
    Converting snd_background_music to Ogg with quality 3, mono @ 44100Hz
    Converting sound_menu to Ogg with quality 3, mono @ 44100Hz
    Converting sound_bgd_music_2 to Ogg with quality 3, mono @ 44100Hz
    Converting snd_task_complete to Wav 16bit mono @ 44100Hz
    Converting snd_3_stars to Wav 16bit mono @ 44100Hz
    Converting snd_1_star to Wav 16bit mono @ 44100Hz
    Converting sound_laser to Wav 16bit mono @ 44100Hz
    Converting sound_plasma_shield to Wav 16bit mono @ 44100Hz
    Converting apprush_drone_hit_sfx_wav_2 to Wav 16bit mono @ 44100Hz
    Converting sound_buttons to Wav 16bit mono @ 44100Hz
    Converting snd_2_stars to Wav 16bit mono @ 44100Hz
    Converting apprush_metal_hit_sfx to Wav 16bit mono @ 44100Hz
    Converting sound_antivirus to Wav 16bit mono @ 44100Hz
    Converting apprush_virus_laugh_sfx to Wav 16bit mono @ 44100Hz
    *writing audio file c:\users\edusholavaio\appdata\local\gm_ttt_32042\gm_ttt_2001\snd_background_music.ogg...
    *writing audio file c:\users\edusholavaio\appdata\local\gm_ttt_32042\gm_ttt_2001\sound_menu.ogg...
    *writing audio file c:\users\edusholavaio\appdata\local\gm_ttt_32042\gm_ttt_2001\sound_bgd_music_2.ogg...
    Writing Chunk... AGRP
    Writing Chunk... SPRT
    Writing Chunk... BGND
    Warning : resource background_menus_background_menus rescaled from 720,2812 to 360,1406
    Writing Chunk... PATH
    Writing Chunk... SCPT
    Writing Chunk... GLOB
    Writing Chunk... SHDR
    Writing Chunk... FONT
    Writing Chunk... TMLN
    Writing Chunk... OBJT
    Writing Chunk... ROOM
    Writing Chunk... DAFL
    Writing Chunk... TPAGE
    Writing Chunk... CODE
    Writing Chunk... VARI
    Writing Chunk... FUNC
    Writing Chunk... STRG
    Writing Chunk... TXTR
    0 Compressing texture... writing texture texture_0.png...
    1 Compressing texture... writing texture texture_1.png...
    2 Compressing texture... writing texture texture_2.png...
    3 Compressing texture... writing texture texture_3.png...
    4 Compressing texture... writing texture texture_4.png...
    5 Compressing texture... writing texture texture_5.png...
    6 Compressing texture... writing texture texture_6.png...
    Writing Chunk... AUDO
    Writing Chunk... SCPT
    Writing Chunk... DBGI
    Writing Chunk... INST
    Writing Chunk... LOCL
    Writing Chunk... STRG
    Stats : GMA : Elapsed=152180.9346
    Stats : GMA : sp=163,au=19,bk=11,pt=5,sc=2,sh=0,fo=4,tl=0,ob=232,ro=58,da=0,ex=3,ma=981,fm=0x96D2A71
    cmd /c "subst Z: "C:\Users\EduSholaVaio\Documents\GameMaker\Cache\Burster Drones facebook\Android\Default" && Z: && cd \com.deluxecreation.bursters && "C:\Program Files\1760\1760\GameMaker-Studio\Android\runner\gradle\gradlew"  assembleRelease lint "
    
    
    FAILURE: Build failed with an exception.
    
    * What went wrong:
    A problem occurred configuring project ':com.deluxecreation.bursters'.
    > Could not resolve all dependencies for configuration ':com.deluxecreation.bursters:_debugCompile'.
       > Could not resolve com.facebook.android:facebook-android-sdk:4.+.
         Required by:
             :com.deluxecreation.bursters:unspecified
          > Could not resolve com.facebook.android:facebook-android-sdk:4.+.
             > Failed to list versions for com.facebook.android:facebook-android-sdk.
                > Unable to load Maven meta-data from https://jcenter.bintray.com/com/facebook/android/facebook-android-sdk/maven-metadata.xml.
                   > Could not GET 'https://jcenter.bintray.com/com/facebook/android/facebook-android-sdk/maven-metadata.xml'.
                      > jcenter.bintray.com
    
    * Try:
    Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
    
    BUILD FAILED
    
    Total time: 1 mins 35.085 secs
    cmd /c "subst /d Z:"
    
    Lint Build report available at C:\Users\EduSholaVaio\Documents\GameMaker\Cache\Burster Drones facebook\Android\Default\com.deluxecreation.bursters\build\outputs\lint-results.html
    Create finished: 11:46:30 Owuro
    
     
    Last edited: Dec 23, 2016

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