A
ajan-ko
Guest
This project is CANCELED!!
I'm trying to make a game where I can mix ghost in the shell with naruto.
The theme will be urban ninja + mecha. So basically the mecha just only the tools to do the job, it's not the main combat. The main combat is to create situations where the footsoldier can hijack opponent mobile via surprise.
There will be positioning before combat. So the player can move to designed location before enemy know where people are like Special Unit (or SWAT) based tactic game.
The main selling point in this game is probably the mechanics.
Each character have common movement options that makes the game interesting.
Replacement = Basically switching self with object or enemy.
Switcheroo = Switch human or object with another human or object.
Shadow Clone = Create clone to do dirty stuff to your opponent. MP will be halfed.
UPDATE:
1. Color Pallete
https://forum.yoyogames.com/index.php?threads/color-palette.55944/
Based on my experience with my last project, in order to make your game stand out, it's better to decide what color pallete you want to make.
Instead of colorful, I want to represent uneasiness, unfamiliarity.
2. Rough Front Page
I want to put some moon in the back of the robot, but this will do for now.
I'm trying to make a game where I can mix ghost in the shell with naruto.
The theme will be urban ninja + mecha. So basically the mecha just only the tools to do the job, it's not the main combat. The main combat is to create situations where the footsoldier can hijack opponent mobile via surprise.
There will be positioning before combat. So the player can move to designed location before enemy know where people are like Special Unit (or SWAT) based tactic game.
The main selling point in this game is probably the mechanics.
Each character have common movement options that makes the game interesting.
Replacement = Basically switching self with object or enemy.
Switcheroo = Switch human or object with another human or object.
Shadow Clone = Create clone to do dirty stuff to your opponent. MP will be halfed.
UPDATE:
1. Color Pallete
https://forum.yoyogames.com/index.php?threads/color-palette.55944/
Based on my experience with my last project, in order to make your game stand out, it's better to decide what color pallete you want to make.
Instead of colorful, I want to represent uneasiness, unfamiliarity.
2. Rough Front Page
I want to put some moon in the back of the robot, but this will do for now.
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