G
Gudiwa
Guest
i was making a interface for my game and because there is screenshake present, i fixed the health bar border to: (x = view_xview+570 and y = view_yview+32) so that they would not be affected by the shaking. i also did the same thing to the health bar with some minor changes to the y coordinate: (x = view_xview+570 and y = view_yview+19). when the game is running the two are lined up perfectly. However when the screen shakes, the health bar seems to move along with the shaking resulting in misalignment.