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GMS 2 Having trouble in drawing 3D graphics


In GMS2, all d3d functions are obsolete.
I know how to use matrices to transform a 3D vector, but I don't know how to draw an image in 3D space.
What is world/view/projection matrix?
How does camera_set_view/proj_mat work?
What can I do to draw as d3d_primitive_begin_texture?
Thank you :)


Making a 3D model from a 2D image might involve copying parts of the image, using a brush tool to paint on colors and designs, rotating and positioning 3D objects, and more.

I use xp-pen deco pro ( xp-pen.com/product/432.html ) drawing tablet with photoshop , blender