having issues for Scaling for devices

A

Artwark

Guest
Ok so I made virtual keys for this game and when I run the game on a tablet in landscape( The game is best played on landscape) the virtual keys are off position from their position when running normally on windows.

They are suppose to be placed where the sprites are place which are placed the same way as the windows version and for the record, the sprites are objects and they don't do anything.

Worst thing is that even if I touch the virtual keys from their off position, the keys are even further off from those positions as well.

I'm not able to understand the tutorial that yoyo games provided for scaling on devices. So....yeah, I think I need help.

my views are 1024X768 and I didn't create a Draw GUI event yet.
 
G

guadalcanal

Guest
I'm not sure I understand the problem... but if you PM me a demo or the project I might be able to help, I've done some scaling stuff.
 
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