G
GhostlyImprints
Guest
I don't know when the reliable UDP protocol was implemented for GameMaker Studio, but I just found out about it.
Is it actually decent? Has anyone tested it? Are there any problems with it in terms of order of datagrams, order of segments, or lost datagrams?
Or does it work very well for P2P games? Would anyone recommend it over say, the GMNet Punch extension?
Is it actually decent? Has anyone tested it? Are there any problems with it in terms of order of datagrams, order of segments, or lost datagrams?
Or does it work very well for P2P games? Would anyone recommend it over say, the GMNet Punch extension?