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Windows HarvestRogue (live stream dev)

LunaticEdit

Member


HarvestRogue

This is an early prototype build, there's not much game here yet. I'm live streaming the vast majority of development of the game as well.

Eventually the game will combine roguelike style gameplay as well as crafting/harvesting/building elements. It's story based (not RNG) and will involve a storyline, quests, and puzzles.

Mainly looking for feedback on the general look/feel of the game, and the controls, and to make sure the thing works at all.

v0.01 Alpha
  • Graphics rendering and general gameplay style implemented.
Xbox One/Xbox 360 Controller:
(A) Action/Repeat
(X) Menu
(B) Back
(Dpad) Movement/Menus​

Keyboard:
Z: Action/Repeat
A: Menu
X: Back
Arrow Keys: Movement/Menus​




Discord:
https://discord.gg/6mJHYzN

Download:
https://www.dropbox.com/s/15q3ov9cqy6tabg/HarvestRogue.zip?dl=0

Development Stream:
https://www.twitch.tv/essial/
 
Last edited:

John Andrews

Living Enigma
Hey I just tried the game, the graphics are very simple, yet good and efficient, the game feels polished and smooth, and I like that.

Since I know this is the very first playable demo you've released, I won't comment much on the fact that many actions weren't possible to use, I believe you're going to implement that on the future.

So as of now, good sprites, very retro, even with how simple they are, it's eye pleasing, I'll wait for more gameplay mechanics to comment on that :D
 

LunaticEdit

Member
Thanks man. I'll push another update tomorrow as I took the whole week off to move to my new apartment!
I've already updated the shader to add a slight hint of TV static and slightly adjusted the blending. And yes, I'm actively working on the menus as we speak. Thanks for the comments!
 
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