K
KingTentacleAU
Guest
I want to make a game that's in the same vein/style as harvest moon and stardew valley.
This is one of my all time favorite game types, and sink stupid hours into them.
I am new to game making but do have a basic working knowledge of game design having a small past in late high school working with action script in flash 8 and RPGmaker 2000/2003 so i understand the fundamentals of code design and what i am in for.
But i am looking to see if its a project i can use a "maker" engine for.
The new RPG maker (MV) from what i have seen doesn't handle huge amounts of custom code and lags and bogs down badly when not sticking to the basic engine pregen code.
So i am looking at this, i picked it up on a whim a while back when it was in the humble bundle.
And figured i should see if its something i can use, or if i may need to build my own engine using a basic framework and code like C++ or C#.
The main thing i need to know is if i can make a polished game that run well with this engine.
Thx.
This is one of my all time favorite game types, and sink stupid hours into them.
I am new to game making but do have a basic working knowledge of game design having a small past in late high school working with action script in flash 8 and RPGmaker 2000/2003 so i understand the fundamentals of code design and what i am in for.
But i am looking to see if its a project i can use a "maker" engine for.
The new RPG maker (MV) from what i have seen doesn't handle huge amounts of custom code and lags and bogs down badly when not sticking to the basic engine pregen code.
So i am looking at this, i picked it up on a whim a while back when it was in the humble bundle.
And figured i should see if its something i can use, or if i may need to build my own engine using a basic framework and code like C++ or C#.
The main thing i need to know is if i can make a polished game that run well with this engine.
Thx.