J
Jaqueta
Guest
I'm upgrading my computer, and I want to reduce the compile time. How each of these can improve the compile time?
HD/SSD - Getting an SSD instead of an HDD will drastically improve the read/write speed, I'm not sure how this would improve the compile time, but in theory, it would improve the "Saving Project/Loading Project" time.
CPU - I suppose that this would have the biggest effect in the compile time, right?
RAM - The one that I have more doubts about it. Higher Clock Speed and Lower Latency does have a big difference? Would a 2666/3200Mhz Clock speed have a significant improvement over the standard 2133/2400Mhz? On some softwares this does make a big difference, on others not much, and I'm not sure how this would affect GameMaker.
Thanks in advance.
HD/SSD - Getting an SSD instead of an HDD will drastically improve the read/write speed, I'm not sure how this would improve the compile time, but in theory, it would improve the "Saving Project/Loading Project" time.
CPU - I suppose that this would have the biggest effect in the compile time, right?
RAM - The one that I have more doubts about it. Higher Clock Speed and Lower Latency does have a big difference? Would a 2666/3200Mhz Clock speed have a significant improvement over the standard 2133/2400Mhz? On some softwares this does make a big difference, on others not much, and I'm not sure how this would affect GameMaker.
Thanks in advance.