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GameMaker Handle created buildings and AI with server and client?

G

Gogulus

Guest
Hi!
I want to be able to save information about every building and ai like...Tower have hp, level and maybe some sprite and ofcourse X and Y coords. Same with ai where i need to save lots of data to then transfer everything to the client. Best way would maybe be to create some sort of list to save all information and send it or shall i send everything as in every object?

If you guys can guide me how to handle lots of information from server to client where objects will have multiple instances.

Thx in advance!
 
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