wipeout2185
Member
I'm only spit balling here but now we have layers I'd like to see the GUI event represented in the room editor. Possibly as a layer type that could have it's width, height and location set. I envision this much the way views are represented now but any instances placed on the GUI layer would be bind to the GUI and not it's world position. Instances in this layer would also have it's draw event automatically disabled rending only in the GUI event by default.
I like to work visually and it would be nice to layout any HUD or GUI components in the editor and not just placed in code.
I like to work visually and it would be nice to layout any HUD or GUI components in the editor and not just placed in code.